When asked to describe the game I want to make, I often reach for touchstones of inspiration, examples of other games that have broken ground on the narrative front. One…
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When asked to describe the game I want to make, I often reach for touchstones of inspiration, examples of other games that have broken ground on the narrative front. One…
Upon hearing that I was leaving my job and chasing a dream, most of my friends would stop me and ask “don’t you have a family to support?” I’m sure…
So today is my last day at McKinney and I just had to share what a formative experience it has been. I’m often asked why I moved from games to advertising (and…
Oh my, is this really happening? After years of dreaming, talking, starting (and stopping), I’ve finally stepped out from my stable job at McKinney to launch this crazy venture. I’ve always…