In creating Knee Deep, story is our focus. It’s a large part of why we love adventure games. Being drawn into another world, seeing things from the perspective of other…
With our core team in place and essential pre-production work behind us, Prologue Games is officially in full production on our first title—Knee Deep. We’ve been staying quiet while we…
Today we welcome Chris Wall, our senior programmer, to the team. Chris brings an deep engineering background, keen understanding of gameplay, and pleasant English accent to boot. Without further ado, here’s Chris!…
Creating a game is only half of the experience—making it available to the world is the other half. With a perspective shaped from years spent as a game journalist and…
So this is a tricky subject to write about and a little longer than my typical posts. If you’ve followed the blog at all over the past year I’m sure…
“Honey, no offense, but sometimes I think I could shoot you and watch you kick.” – From Raymond Carver’s short story “Intimacy” As we’ve been developing the script for Knee…
Yes you read that right, we’re starting to staff up for production on Knee Deep and are looking for an experienced character artist to join us! See below for the full description….